The quality of those items however is not associated with this stat.Įndurance: Endurance is self-explanatory the higher your Dwellers' endurance stat, the longer they can stay out in the wasteland.Ĭharisma: Charisma has a bit of an unknown effect in the Wasteland, but it's believed to help during encounters with other people such as helping slaves bandage their leg and receiving a reward of Caps. When your Dwellers are exploring, they will "notice" more things to explore, and ultimately it winds up fetching you more items. Perception: Perception works basically as vision in the Wasteland. This is one of the only "wasteland benefits" that works inside your vault as well. Strength: It is believed that the Strength stat acts as a multiplier for weapon damage. The second way, which we will cover more in-depth below, is determining the amount and quality of items your Dwellers will bring back from the Wastelands. The first way is increasing output of resources inside the rooms of your vault. SPECIAL stats are really just an acronym for 7 different stats Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck.įor each of these 7 different stats, there are 2 different ways they affect the world/game around you. Fallout Shelter SPECIAL Stats Wasteland Exploration Effects
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